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Michael Andonie

GnomebrewA management game around a simulated multiverse. One of my passion projects.

A Random Look at the Engine

Random Generation is a critical stop on Gnomebrew's roadmap. A few development insights with visuals.

2022-01-17

The Gnomebrew Experience

A visual progress update on my passion project Gnomebrew. A first look at the project's UX.

A Tale of Tavern Mechanics

An insight into Gnomebrew's Modeling Magic programming 'what do you want?' with the necessary details

Gnomebrew's Groundwork

Setting up a project structure and code base for my game. Unexciting and necessary elements of application development.

Gnomebrew's Game Vision

Defining a big-pic vision for the kind of game I want to create.

2021-06-01

Announcing Gnomebrew

Beer, Adventures, and the universal dream of owning a bar. A new game project begins.